Aug. 20th, 2008

sparkindarkness: (Default)
Actually I have a lot more serious and sensible things to write about but can't seem to get round to it. So geekiness will reign!

The players are probably expecting a right combat fest of a werewolf campaign, after all the setting is far more violent than vampire - and the last vampire was something of a combat fest.

So I’m going to do a politically laden and diplomatically driven Werewolf campaign. Because I’m speshul like that :)

Cutting for the plot of my own twisted imaginings :) (yes, I have discarded the campaign books for they are bad. Very bad

Read more... )
sparkindarkness: (Default)
This setting just spawns useful political plots I can drag them down :) It has more undercurrents than a Toreador fashion show.


Useful plot points
Neither the Silver Fangs nor the Shadow Lords are happy with the Children ruling and both will use whatever means, including the players, to grasp the throne.

During the war, the insane Queen used Black Fury scouts (the only tribe in the rural caern who knew anything about the city) to tell them where Scintillating Vision’s holdings were. Including a creche for their kinfolk families. Unknown to the Black Furies, the Queen gave the information to the Red Talons and sent them on a raid that killed everyone in the building - including elderly kinfolk, children, babes in arms, pregnant mothers and new fathers. If/when the Black Furies learn their information was used to slaughter innocent women and children they will NOT BE PLEASED.

The clumsy marauding of the rural caern in the city has caused the local vampires to sit up and get pissed - especially since one of the primogen’s place of business was raided by the lupines (even if the Brujah primogen DID rip the Silver Fang Queen limb from limb, he’s still not very happy)

Scintillating Vision is decimated and desperate - they will drag the players into any scheme since they’ve lost the majority of their kinfolk, many Garou and most of the next generation. They didn’t WANT to contribute to this pack, but are scared and fear more reprisals from Gaia Triumphant.

The Talons took the opportunity of the insane Queen’s directives to go on a rampage in the city, killing humans with impunity. The local, national and supernatural authorities have taken notice. This could lead to human, vampire, mage and/or hunter investigation.

The Get, seeing the power of the Wyrm in the city, are demanding both Septs go on an all out offensive. This can be referred to as “Operation: Utter Stupid Suicide” but they keep pushing for it and need to be mollified.

A secret from most Shadow Lords, but one of their own was the one who delivered to corpse of the cybernetic werewolf to the insane Queen. He (accurately) predicted it destabilising the Queen so the Shadow Lords can rise in power, though he didn’t predict the Children of Gaia ascension. He will do a lot it keep it secret and there’s some debate how the rest of his tribe will react.

Shadow Lord infighting: A large faction can understand destabilising the Queen, she was insane and a threat, unfit to rule. But the Children are proving themselves competent and, with their reputation, more able to rule the Sept now than the Lords would be. yet some Lords still plot for power - which the breakaway faction claim is just pure, selfish megalomania. As with any Shadow Lord politics, the infighting is deadly and any and all tools will be used.

The Pack: They’re made up of werewolves from both caerns. Their people have fought each other, hated each other for some time. There are vast misunderstanding between them and a huge gulf to cover for the Glass Walker Theurge and the Child of Gaia Philodox (the 2 tribes I know)


And that's just from Gaia triumphant

Profile

sparkindarkness: (Default)
sparkindarkness

April 2015

S M T W T F S
   1234
567891011
12131415161718
19202122232425
262728 2930  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags