Feah the geekiness! Vampire musing!
Aug. 13th, 2008 04:07 pmI’m thinking of retiring my vampire campaign I’m running. We’ve run it for near 18 months now (I think) and it has been EPIC. They’ve made allies with the Inconnu, a cabal of mighty Aztec Vampire/sorcerers, become Archons, established vast influenced in Yuma, Arizona and virtually taken over Townsville, Queensland, Australia. The Setite clan owes them big, they have a huge in with the Tremere and they have made a pact with the Werewolves of Queensland. Oh, and they’re dripping in experience to a level most elders would envy.
And Saturday they finally finally killed DA BOSS. A very very dangerous boss that required them to use all their powers, all their influence, all their allies and still nearly die. I was extremely happy with the conclusion. So were the players.
But it was a conclusion. I now have a coterie of 5 extremely powerful elders with obscenely powerful contacts and areas of influence. Canonically, vampires at this level simply DON’T co-operate. They’re strong enough it pursue their own interests without needing to pack. I may return to them in due time for an elder chronicle, but for now I think they can be retired. I think a Werewolf campaign is called for :)
And Saturday they finally finally killed DA BOSS. A very very dangerous boss that required them to use all their powers, all their influence, all their allies and still nearly die. I was extremely happy with the conclusion. So were the players.
But it was a conclusion. I now have a coterie of 5 extremely powerful elders with obscenely powerful contacts and areas of influence. Canonically, vampires at this level simply DON’T co-operate. They’re strong enough it pursue their own interests without needing to pack. I may return to them in due time for an elder chronicle, but for now I think they can be retired. I think a Werewolf campaign is called for :)