sparkindarkness: (Default)
sparkindarkness ([personal profile] sparkindarkness) wrote2007-11-09 12:34 pm
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WoW has done the impossible - it made me pray for Saimhain to come and go as soon as possible.

Because I am sick to the back teeth of the bloody headless bloody horseman. My druid took one look at the loot tables and announces “screw you too” before writing yet another angry letter to blizzard reminding them that feral druids do exist, oh, and that doesn’t mean we can just wear crappy rogue gear, ok? My Mage looked, sniffed and announced he had better. My shammy went on 2 runs, got all the rings he needed and was happy.

Exceeeept, druid is tank and shammy is healer

Oops: side rant time: To the nice Resto Druid who smugly pointed out how high he was up the healing meter {did I mention how much I hated damage meters and all their ilk?}he was last Karazan. Yes, you were. But I had an Earth Shield on the tank at all times that heals him of 750 health every time he’s hit, a healing stream totem out that heals the whole party of 120 health every 2 seconds {and that’s not including bonus from your tree of life aura) and a stoneskin totem out that reduces all damage taken by 43. And you know what’s fun? I do all this healing without the tiniest blip on any threat generator! The healing meter is baaad at recording these things, but screw the meters. Besides, every time anyone lost so much as a millimetre of health you dropped a lifebloom on them. I have no instant cast heals and I’m not going to drop a lesser healing wave on someone who has lost a small amount of health and has 3 lifeblooms ticking away. Sure I’d climb the meter, but I’d also be wasting mana and overhealing. And while we’re at it, when we’re in the same group as 2 tanks and a rogue and we’re having NO problem healing I’m, going to drop a Grace of Air totem, NOT a Wrath of Air totem to give us more unnecessary healing power, ‘kay thanks. Both tanks having an extra 79 agility will benefit us anyway.


Anyway, as I was saying, I have a tank and a healer in a guild (hells, a server) that lacks both. Which means every fury warrior (in fact, every warrior), rogue, caster et al in the guild has been dragging me along for their uber drops - especially that bloody helmet. After killing him 2 dozen times it grows raaaather tiresome.

And everyone has a debuff saying they’ve been trick-or-treated which I waste hours on in raids trying to cure (it’s instinctive, see debuff, try to dispel) and everyone looks very similar because they’ve all got stupid pumpkin heads and hey, at least the debuffs aren’t wasted because they’re ALL throwing up from damn tricky treats. Oh and every now and then some guildies with the snese of humour of a sick toad on prozac will use a damn costume on me stopping me from fight/healing. The broomsticks are the only saving grace and that’s only because if I’ve got an idiot whizzing over my head and I can always say “I always knew you wanted to sit down on a long firm rod” and watch the spluttering horror. Childish, yes. But sometimes childish is fun.

[identity profile] harald387.livejournal.com 2007-11-09 02:06 pm (UTC)(link)
As a resto shaman (I've been one of the guild's top healers for a while now) I've had to calmly point out to the guild that my position on healing meters is no real indication of how well I'm doing. Fortunately, I'm helped by the fact that I'm one of the guild's officers, which gives my words a certain weight.

That, and our fun little toy which tracks critical spellcasts and announces them to the guild recently announced an 11k Healing Wave for me, and after that everyone shut the hell up.

I actually stopped logging on for most of the last week of the Headless Horseman event to avoid being asked to go heal it. The rings, for the record, are identical to rings already in game:

Witches Band = Band of Halos (a Heroic Badge Turnin)
Ring of Ghoulish Delight = Eye of the Stalker, (available from Heroic Underbog)
The Horseman's Signet Ring = Cobalt Band of Tyrigosa (available from Heroic Mana Tombs).

If anyone's complaining about not having gotten their rings, point out that they can run heroic dungeons for them. Yeah, the horseman was easier, but heroics have more loot.

In any case, I'm glad the stupid event is over. One other note on Karazhan - if you're not having any trouble keeping your tanks alive, try using Windfury Totem (and remind your Rogues to remove the poison from their main-hand weapons) instead of Grace of Air, assuming the tank is a warrior or paladin. The extra threat the Windfury procs will generate for the tank is valuable, and there is flat-out no melee DPS buff in the game that beats Windfury. I spend most of my time in melee groups because of how insanely powerful Windfury is, and it trumps Wrath of Air by a significant amount. Tell your healing Druid to get a brain; Wrath of Air won't add much to his instant casts anyway.

[identity profile] sparkindarkness.livejournal.com 2007-11-09 04:41 pm (UTC)(link)
Heh, I'm shaman class leader I just say "oh? I'm not needed. Shall I HS?" to which everyone says "NOOOOO HEROISM! GIEB HEROISM!" And totems of course, but they love heroism.

The rings are identical but they're a damn lot easier to get from the hedless horseman than they are through more conventional means.

The problem (and it annoys) with heroics I find is that everyone wants to go to THEIR pet heroic. Because we farm karazan most people can't be bothered to go to heroics unless there's a single item they want that they know there's no better in kara (my druid wants the Treemenders belt from heroic ramparts, for example. But he always wants over 200 badges for the next patch, so he'll go anywhere). So in guild chat you have endless "LF2m, heroic X" usually 3 or 4 at a time. People won't even farm rep to go to a heroic they don't want


In karazan Group 1 is usually both tanks (prot warrior and feral druid), any melee dps (to get feral druid's boost) and USUALLY the resto druid (for his aura) and/or a warlock (impy goodness) because their buffs are USELESS anywhere else. In the absence of either it's me or a paladin in group 1 buffing the tanks. I'm in group 2 with the other healers, the shadow priest (giving mana regen galore) and the damage dealing casters.

Personally i prefer to be with the tanks - my healing stream totem is too good to be wasted as a mana stream totem.

Occasionally I'm in group 1 when we have a LOT of casters in which case I drop Grace of Air. Windfury is immense (I use it in heroics) but grace is good for rogues, hunters and druids (we always have a druid offtank) and gives dodge rating and armour. If people pull agro... well, they all have ktm. It's their repair bills if they can't read a coloured bar :)

Oh and the TIMES I've told rogues to take off their poisons "buuut" NO, no but, keep it on your opffhand,. You do NOT have a poison as good as windfury. I even had a fury warrior who kept using his weightstones.